After Android Pay’s slow rollout throughout the US, it’s finally available to everyone — well, those with a compatible device anyway. In the spirit of giving (or trying to get more people using the service), Google has teamed up with DonorsChoose.org to support special needs children in US schools. Through December 31st, Google will donate $1 for every purchase made through Android Pay, with a total of up to $1 million. The idea is to create an interactive classroom environment so kids who struggle to engage aren’t left out. What’s more, Android Pay will double its donations for every purchase made on Black Friday. As if you needed another reason to spend big on the most insane shopping day of the year.
The Gear S2 has made a big impression with its innovative design and functionality since it was unveiled at IFA 2015 in Berlin. The most noticeable differences are a circular display and rotating bezel that controls the UX (User eXperience), which has totally transformed how smartwatches are used, making them simpler and more intuitive.
So the big question is, how did Samsung’s designers develop such a new vision for the smartwatch? Let’s take an inside look at the design of the Gear S2 and Gear S2 classic, and how the designers created such an innovative device.
Getting the Right Fit
For the Gear S2 to fit everyone at every moment, Samsung’s designers realized that they needed to focus on two key elements: finding the optimum size for the display and a suitable wristband for everyone.
“The width and shape of people’s wrists are different based on a number of factors. But we were dedicated to developing a Gear S2 strap to fit everyone,” said Jaehyung Hong, Senior Designer.
Reducing the size to fit comfortably on the wrist, while maintaining the same highly advanced technologies found in smartphones, was not easy. After much brainstorming, research and trial and error, the designers finally found a solution. Though it required a more complicated assembly process, the space between the watch face and the wristband was reduced, resulting in a more comfortable fit.
A Revolutionary Bezel
One of the most signature aspects of the Gear S2 is the rotating bezel. Rotating bezels have been used before in analog watches, but chiefly with dive watches, which are most commonly used for timing events. But when Samsung applied that technology to the Gear S2, it was a revelation.
“As touch screens have spread to all electronic devices, people are gradually forgetting about the rotary feel of analog devices,” said Yongseok Bang, Principle Designer. “We used to control the volume of TV or audio, the heating level of the range, by turning a dial. We’ve tried to revive the analog feel with the Gear S2.”
Bang also noted that circular designs had been considered for many years, but it was not easy to provide a convenient user experience with the full circle design.
“The circle design offers less space to display information than a square design,” noted Eunjoo Kim, Principle Designer. “We needed to consider how to use the space more efficiently. Then we realized users can enjoy and control the full display without any interruption through a rotating bezel.”
Because the Gear S2 is operated by the rotating bezel, the UX is faster, easier and more accurate. Users can control the interface without blocking the screen with their fingers. Although the rotating bezel is used in timer-like bezels of analog wristwatches, it functions completely differently, so designers had to come up with a wholly new approach.
“For every movement of the bezel, we discussed which way the screen should move,” said Yusic Kim, Senior Designer. “The most difficult part of the Gear S2 UX design was that we had to invent something totally new. We had to let go of our past designs and practices.”
To adjusting a physically rotating bezel, Samsung designers had to more closely work together with engineers than ever before. “We had to consider things like how much force was necessary to rotate the bezel, how much rotation was to be regarded as one unit, how many fingers were required to rotate the bezel, and more,” said Eunjoo Kim.
A Watch That Fits Your Needs
The most-used features on smartwatches are usually related to health, communication and music. With the Gear S2 and the Gear S2 classic, these features are easier and more intuitive than ever. Activity is recorded automatically on a 24-hour activity log. Notifications can be accessed simply by raising your wrist and music is controlled by the bezel. The Gear S2 and the Gear S2 classic have improved even the most basic features.
The Gear S2 and the Gear S2 classic also feature Samsung Pay, ensuring safe and easy mobile payments and freedom from carrying a bulky wallet. Smart Key replaces old keys, offering secure keyless entry. With the Gear S2 and the Gear S2 classic, simply enjoy more and worry about less.
Built-in wireless charging was specially designed for the Gear S2 and Gear S2 classic. Thinking about user experiences, the design team imagined how users would take off their watches at the end of the day. The wireless charging dock is magnetic and works when users place their watches on the dock, just as they would put their watches on the nightstand.
Of course, all that functionality is only half the equation. Users also have to be able to wear it in style. And thanks to hundreds of customizable watch faces and a wide selection of watch bands, all users have the ability to create a Gear S2 that’s just right for them. The design team wanted to make the bezel as simple as possible, so that the users have the freedom to decorate their Gear S2.
“Wristwatches have long been widely loved fashion items and we want users to feel they can wear a new smartwatch every day,” said Yusic Kim. “Gear S2’s many additional apps will be appearing continually at Samsung Gear Apps, including unique watch faces.”
The Smartwatch Everyone’s Been Waiting For
Through hard work and determination, Samsung’s designers have redefined the limits of smartwatches, bridging the gap between analog wristwatches and wearables. Thanks to their vision and focus on the needs of users, the Gear S2 is a smartwatch that fits into consumers’ lives, naturally.
The Galaxy S6 edge+ and the Galaxy Note 5 are the industry’s first smartphones to feature fast wireless charging, a feature that lets the phones go from 0 to 100 percent battery in 120 minutes. That’s much faster than normal wireless charging that can take anywhere from three hours and more to charge a 3,000 mAh battery, but it requires Samsung’s special Fast Charge wireless charger to work.
The folks over at Android Police have made an interesting discovery about this new charger. The grilles at the bottom of the charger aren’t just for design, but are present because there’s a fan inside for dissipating heat. Qi wireless charging (Samsung’s devices support the PMA wireless standard as well) can increase the temperature of both the charger and the device being charged on non-fast charging, and it seems Samsung’s faster version of the technology gets a bit too hot to work well with passive cooling.
It’s an interesting thing Samsung is doing here, and it is another (small) example of how the company is taking wireless charging technology seriously. Of course, we still think these phones should be having larger batteries inside, but at least fast charging these devices without wires won’t be blowing anything up.
Facebook has today announced an update to the social network’s News Feed which will now include support for 360 video. Revealed back in March during Facebook’s F8 developer’s conference, the company has lined up a number of premium content providers to ‘chum the 360 waters’ so to speak.
360 videos will soon be showing up in your Facebook News Feed, with big names like Star Wars, Discovery, GoPro, LeBron James & Uninterrupted, Saturday Night Live, and VICE publicizing their own branded content via their own pages. But it’s not just for premium content providers—because now you too can upload 360 videos and share them and (gasp) even get ‘likes’.
360 Videos contain on-screen like and share buttons and are currently only vieweable on the web and Android devices. There doesn’t seem to be an option for smartphone VR adapaters like Google Cardboard just yet, but we’re certain that will change. Back at F8, CEO Mark Zuckerberg ensured us that playback of Facebook-hosted 360 videos would be possible on the Oculus Rift.
In a blog post detailing the announcement, Facebook maintains that iOS support for 360 video will be due “in the coming months.” Continuing, they say “[i]t’s early days, but we’re excited about the possibilities for 360 video and hope it helps people explore the world in new, immersive ways.”
In an interview with the Verge, Facebook’s chief product officer Chris Cox said that “Facebook and Oculus are sharing, … [t]he team that’s working on this, the team that’s working on this stuff in VR, is very fluid in terms of the engineers, the product managers, the designers, sharing backgrounds and skill sets. It’s been a very positive collaboration.”
To get an idea of what sort of content we’re talking about, professional studios like Felix & Paul, known for their work on the Cirque du Soleil ‘Inside the Box of Kurios’ 360 experience, produced the LeBron James 360 video—both of which are done with the extreme care required to remove pesky stitching artifacts that can render a slick-looking video about LeBron James into something janky and hard to watch.
Although we can’t say we’ll be doing much with Facebook’s 360 video integration until they land safely onto VR headsets, it’s a definite step forward in the company’s collaboration with Oculus and signals a concrete desire to bring the two companies closer.
If you’ve ever tapped on a search result on your phone only to see a giant ad imploring you to install the site’s app, you know how annoying that can be. Google realizes that too, thanks to its own internal study that showed users often don’t click through when they encounter these ads. Now Google wants to change that by downranking sites that pull such a stunt. Starting November 1st, any site that uses large app install interstitials will no longer be deemed “mobile-friendly” by Google, which could spell disaster for the site’s SEO. Other interstitials will still be okay, however, and Google is encouraging the use of less obtrusive app install banners instead. While ads aren’t going away entirely — this is Google, after all — at least it looks like they’ll be less aggravating in the future.
Back in June, Google shared the good news that the Chrome browser would soon be smart enough to “intelligently pause content that aren’t central to the webpage” that you’re visiting. It’s a welcome change that should help to continue marginalizing the annoyance of Flash. Fortunately, that blessed new feature is ready for prime time. On theGoogle+ page for the company’s AdWords advertising program, Google said that a Chrome update coming on September 1st would make Flash-blocking the default state for users.
Google’s recommending that its advertisers switch over to HTML5 ads to avoid them being blocked, but for the rest of us, this only comes as good news. Blocking Flash content that you don’t want to see should hopefully make for a better browsing experience and also increase your computer’s battery life. Chrome has always been a bit of a battery hog, especially when you compare it to Safari on a Mac, but we’re hoping this change evens the playing field a bit. It’s worth noting that you can manually activate this feature now: go into the Chrome settings, select “Show advanced settings,” then select the content settings for “Privacy” and then select “Detect and run important plugin content.”
Like most consumer items, the lower the price point of a phone, the less exciting the design. Obi Worldphone co-founder (and former Apple CEO) John Sculley andAmmunition design founder Robert Brunner decided to challenge that by creating mid-level, inexpensive international smartphones that look — if not cool — at least unique. The new Obi Worldphone SF1 and SJ1.5 both start off at under $200 ($199 and $129 respectively), will be available in October and target buyers 25 years old and younger in emerging markets in Asia, Africa and Middle East. The phones are filled with components from the usual suspects (Qulacomm and MediaTek processors, Sony camera, Corning Gorilla Glass and Dolby sound), but it’s the look of the phones and their skinned version of Android that matters to Obi. “We are committed to being a design-led company,” Sculley told Engadget.
It’s more than just design and price, Obi Worldphones is relying on being nimble to compete against the Apple, Samsung and HTCs of the world. The company sees the size of those larger companies and their legacy as a weakness. Larger companies tend to move slower while Obi Worldphones is fresh new startup with the ability to quickly iterate designs and swap out components that it believes would serve it’s audience the best.
But it’s now going too cheap with Qualcomm, Sony and Dolby parts inside its phones. Sculley pointed out that the company would not compromise on the quality of it’s phones just to hit a low price point.
The SF1 with 4G/LTE sports a reinforced fiberglass body with a five-inch display and flashes for the front and back cameras. It runs a Snapdragon 615 processor and is $199 for 2GB or RAM and 16GM of storage and $249 for 3GB of RAM and 32GB of storage.
The cheaper SJ1.5 (with 3G) has a quad-Core processor in a cases available in multiple colors (red, black and white) with accents. The $129 phone comes with 16GB of internal storage. Both phones have dual SIM slots– a must for a phone launching in an emerging market, and it’s going to quite a few. Initial countries where it’ll launch online and in-store include be Vietnam, Indonesia, Thailand, the UAE, Saudi Arabia, Kenya, Nigeria, Tanzania, South Africa, Pakistan, Turkey and India. The company could be a serious contender to Samsung, HTC and Apple if it maintains these low prices and striking designs. That is, if the kids like it.
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