Winners are recognized for outstanding app design, innovation, ingenuity, and technical achievement
The Apple Design Award trophy, created by the Apple Design team, is a symbol of achievement and excellence.
Apple today named eight app and game developers receiving an Apple Design Award, each one selected for being thoughtful and creative. Apple Design Award winners bring distinctive new ideas to life and demonstrate deep masteryof Apple technology. The apps spring up from developers large and small, in every part of the world, and provide users with new ways of working, creating, and playing.
“Every year, app and game developers demonstrate exceptional craftsmanship and we’re honoring the best of the best,” said Ron Okamoto, Apple’s vice president of Worldwide Developer Relations. “Receiving an Apple Design Award is a special and laudable accomplishment. Past honorees have made some of the most noteworthy apps and games of all time. Through their vision, determination, and exacting standards, the winning developers inspire not only their peers in the Apple developer community, but all of us at Apple, too.”
Apple Design Award Winners: Apps
Darkroom, from Bergen Co., is a powerful photo and video editor whose interface is as beautiful as it is easy to use. It delivers great performance with super-intuitive controls and a layout that both casual and pro photographers can truly appreciate. With Apple technologies including photo and camera APIs, Home Screen quick actions, contextual menus, and haptics, Darkroom is a shining example of a high-end mobile editing tool.
Darkroom, from Bergen Co., based in Los Angeles.
Looom, developed by iorama.studio, is an animation playground that takes inspiration from music creation tools. Looping hand-drawn stop-motion animation in this playfully creative interface is designed for pros and consumers alike. The app’s deep functionality and intuitive interface are complemented by novel custom controls. Made for iPadOS, Looom uses Apple technologies including Apple Pencil and Dark Mode to their fullest.
Looom, developed by iorama.studio, with locations in Tel Aviv, Israel, and Stockholm.
Shapr3D, from Shapr3D Zartkoruen Mukodo Reszvenytarsasag, is a powerful CAD app for iPad that has the potential to drastically transform the architectural and technical drawing workflow. There’s no need for a desk, so inspiration can hit anytime, anywhere. Using only an iPad and Apple Pencil, technical designers have access to a robust modeling toolset to easily create complex 3D models. Designed exclusively for iPad, Shapr3D takes advantage of ARKit and drag and drop. Later this year, the app will use the LiDAR Scanner to automatically generate an accurate 2D floor plan and 3D model of a room, which can be used as the basis to design remodels or room additions. The new design can then be previewed in real-world scale using AR right in the room scanned.
Shapr3D, from Shapr3D Zartkoruen Mukodo Reszvenytarsasag, based in Budapest, Hungary.
StaffPad, from StaffPad Ltd., brilliantly converts handwritten musical notations into digital sheet music. Designed for composers who want an easy solution for writing and composing music digitally, the app uses Apple technologies such as Apple Pencil, drag and drop, and Core ML to transform each bar into beautifully typeset music notation that can be edited using intuitive touch or Apple Pencil tools.
StaffPad, from StaffPad Ltd., based in London.
Apple Design Award Winners: Games
“Sayonara Wild Hearts,” from developer Simogo and publisher Annapurna Interactive, has been lauded for outstanding design since its launch. A pop album video game that is hopeful, gorgeous, and unique, “Sayonara Wild Hearts” gets players’ adrenaline pumping and makes their spirit soar. The game delivers vibrant and surreal landscapes, mesmerizing visuals and motion, and thrilling and kinetic gameplay. It makes extensive use of Apple technologies including Metal, Game Center, spatial audio, and game controllers.
“Sayonara Wild Hearts,” from developer Simogo, based in Malmö, Sweden, and publisher Annapurna Interactive, based in Los Angeles.
“Sky: Children of the Light,” from thatgamecompany, has players flying across sweeping landscapes in a magical kingdom to help celestial beings find their way back to the heavens. With its clever multiplayer integration and adventurous graphical showcase, “Sky: Children of the Light” is a groundbreaking social quest. The team used Apple technologies including a custom Metal engine, haptics, Game Center, and spatial audio.
“Sky: Children of the Light,” from thatgamecompany, based in Los Angeles.
“Song of Bloom,” from indie developer Philipp Stollenmayer, is a unique game with a nonlinear tale packed with clever puzzles. Players explore a story told in rapidly changing art styles as they progress though the game. “Song of Bloom” delivers an innovative, handcrafted gameplay experience with great design.
“Song of Bloom,” from indie developer Philipp Stollenmayer, based in Riedstadt, Germany.
“Where Cards Fall,” from developer The Game Band and publisher Snowman, is a slice-of-life adventure game in which players build houses of cards to bring formative memories to life. The game takes advantage of Apple technologies, including Metal, haptics, Game Center, and iCloud, to bring to life its dreamlike spatial puzzles, immersive audio, and unique miniature-art style.
“Where Cards Fall,” from developer The Game Band, based in Los Angeles, and publisher Snowman, based in Toronto.
More than 250 developers have been recognized with Apple Design Awards over the past 20 years. The recognition has proven to be an accelerant for developers who are pioneering innovative designs within their individual apps and influencing entire categories. Previous winners such as Pixelmator, djay, Complete Anatomy, HomeCourt, “Florence,” and “Crossy Road” have set the standard in areas such as storytelling, interface design, and use of Apple tools and technologies.
A daily roundup of developer sessions, demos, and more from WWDC20
On Monday, Apple kicked off its all-online Worldwide Developers Conference in Cupertino, California, with millions of developers joining from around the world. Tuesday, we dropped 46 engineering-led sessions that covered topics from exploring WidgetKit to designing more dynamic, responsive interfaces on iPad, as well as integrating more accessibility elements into apps.
Developers are diving deep into the newest capabilities coming to macOS Big Sur, iOS 14, iPadOS 14, watchOS 7, and tvOS 14, and engaging with more than 1,000 Apple engineers via the all-new Developer Forums and one-on-one Developer Labs.
This week, we’re showcasing the biggest moments from WWDC20, including highlights from developer sessions, the most talked-about demos, the newest design features and capabilities across Apple platforms, and conversations with Apple executives. Check back here daily for what to Watch, Listen, Learn, and Play. And for a complete rundown of the Developer Forums, Labs, and 100+ engineering sessions, visit the the Apple Developer app.
Listen: WWDC20 Playlist Collection
Discover the power of music in Apple’s developer community with this in-depth look at how music has inspired WWDC20 artists, developers, and Swift Student Challenge winners. Read the Apple Music feature in the Apple Developer app, and check out one of the specially curated WWDC20.
Learn: Build Trust Through Better Privacy
Developers learn about Apple’s privacy pillars and its approach to privacy. In this session, they discover how to adopt the latest privacy features across Apple platforms that can help create more personal experiences while giving users greater transparency about tracking and permissions, when their app is using the microphone or camera to record, control over location with approximate location, and much more. Visit developer.apple.com to learn more about the latest privacy features coming to all Apple platforms.
Users can now choose to share their approximate location with app developers, rather than their precise location when granting an app location access in iOS 14.
Learn: WWDC20 Coding and Design Starter Kit
Developers of all ages try their hand at building an app in SwiftUI from scratch, creating widgets for the new Home Screen on iPhone, and solving coding problems with accessibility and music in mind. Sessions will be held all week. For more information on the WWDC20 Coding and Design Starter Kit collection, visit developer.apple.com.
Jordyn Castor shares the latest accessibility features in SwiftUI, including VoiceOver.
Play: Detect Body and Hand Pose with Vision
Developers take the new Vision framework, which enables apps to detect body and hand poses in photos and video, for a test drive at Apple Park. To see the session, visit developer.apple.com.
New APIs in the Vision app enable body and hand pose detection.
Here’s how developers reacted to the beautifully redesigned macOS Big Sur and new features coming to iPhone with iOS 14.
Highlights of Monday’s biggest news across iOS 14, iPadOS 14, macOS Big Sur, watchOS 7 and tvOS 14 from WWDC20.
Craig Federighi kicks off WWDC20 with a preview of the beautiful redesigns to the Home Screen in iOS 14.
Watch: Platforms State of the Union
Join Apple’s engineering leaders as they unveil the latest innovations and design features of macOS Big Sur, iOS 14, iPadOS 14, watchOS 7, and tvOS 14 during the Platforms State of the Union. For more information, visit developer.apple.com.
Andreas Wendker unpacks the newest developer tools announced at WWDC20 during the Platforms State of the Union.
Learn: Tim Cook Surprises Swift Student Challenge Winners
During the Swift Student Challenge winner meetup, Tim Cook and Esther Hare dropped by for a 15-minute Q&A session. To learn more about some of the WWDC20 Swift Student Challenge winners, visit apple.com/newsroom.
Tim Cook and Esther Hare said a digital hello to WWDC20 Swift Student Challenge winners from nine countries around the world.
Here’s how developers reacted to the groundbreaking features in iOS 14, iPadOS 14, macOS Big Sur, watchOS 7, and tvOS 14.
One of my favorite sessions from WWDC each year is the “What’s New in Apple Device Management” session that details the upcoming enhancements to Apple’s MDM APIs and other features that system administrators can use to more efficiently manage Apple devices in the enterprise. So what’s new for 2020 with Apple device management? Let’s take a look.
Lights Out Management for Mac Pro
For folks who manage data centers, new functionality for the Mac Pro will be a welcome addition. Lights Out Management for Mac Pro will allow you to remotely start up, shut down, and reboot your Mac Pro. It will require macOS Big Sur and the new Lights Out Management payload from your MDM vendor.
Your MDM server will send a command to a LOM controller on the same subnet, which will then talk to your LOM-enabled devices. For data center managers, this functionality will speed up a lot of processes, and I hope to see it extended to the Mac Mini in the future.
Mac Supervision changes
Now, any Mac enrolled in a user-approved MDM enrollment will now have the same capabilities as a Mac enrolled via the device enrollment program. For BYOD environments, this change will significantly assist IT departments.
Admins have the same special abilities, such as controlling activation lock and leveraging bootstrap tokens, just as they do if the device was enrolled using automated device enrollment. You can query and list local users and choose to delete them, as well as replace or remove profiles and install supervised restrictions using MDM commands and schedule software updates.
Managed Software Updates
With macOS Big Sur, Apple is also adding changes to how software update works. You can now force client Macs to accept updates and then reboot. Major releases of macOS and non-OS updates can now be deferred for up to 90 days (similar to iOS). Apple is also removing the software update catalog and the Ignore Flag for managed devices.
Content caching
Content caching is a great way to speed up downloads of apps, books, and other content across your network. Instead of each user downloading them from Apple, it’s downloaded a single time and shared across the local network. Apple is adding new metrics around content caching using a new Content Caching Information MDM command. This command will help you determine if content caching is turned on, working, and improving your devices download content faster. Content caching now supports Internet Recovery for faster deployment devices after being wiped.
The initial boot image isn’t included, but the full 6-gigabyte recovery image is cached, which will restore Macs on your network faster than ever.
Wrap-up on what’s new with managing Apple devices
I am excited to see the enhancements that Apple has brought, particularly to macOS, this year. Software update enhancements have been at the top of a lot of IT departments’ wish lists, so these will be welcome additions as the speed of Apple’s software releases isn’t slowing down. I encourage you to watch the entire video and read the transcript, as these are just some of the high points, and additional items are coming around Apple Configurator.
When you think of Apple iPhone dummies, you think of Sonny Dickson. The Australian burst onto the scene as a teen back in 2013 sharing images of iPhone 5s and iPhone 5c mock-up units and has passed along reliable information since. Today, Dickson tweeted the first dummy models of the three iPhone 12 screen sizes (5.4-inches, 6.1-inches, and 6.7-inches). Of course, we still expect Apple to launch four 5G phones in September including the iPhone 12, iPhone 12 Plus, iPhone 12 Pro, and iPhone 12 Pro Max. We get four phones out of three screen sizes because the iPhone 12 Plus and iPhone 12 Pro will both have 6.1-inch displays. The difference between the two will probably be the camera setups and perhaps a larger battery, more memory, and a better battery life on the iPhone 12 Pro.
Dickson’s iPhone 12 dummies “confirm” the throwback design for the iPhone 12 series
The dummies show off the flat sides that the new iPhones will reportedly sport giving the 2020 models a throwback look that resembles the iPhone 4. With the edge-to-edge screen and the notch, the iPhone 12 line will have a higher screen-to-body ratio than the iPhone 4 giving the upcoming handsets a sleeker and more modern look. We should point out that Dickson himself isn’t 100% sure about the rear cameras and the size and look of the notch, but is confident about the chassis of the dummy models
Apple iPhone 12 series dummy models tweeted by Sonny Dickson
WWDC 2020 is about to kick off in less than 24 hours and while Apple is expected to make big waves this week, the iPhones that some might be waiting for are still months away. Of course, if Apple is to meet its self-imposed deadlines, the design of its first batch of 5G iPhones should now be set in stone. Or in this case, metal and plastic models that will give accessory makers as well as the public a preview of what to expect come September’s event.
We’ve already seen the molds that would be used to print out dummy models and now we’re seeing those dummies courtesy of Sonny Dickson. The leaker warns that the notches (not seen here) and cameras might not be their final design which is probably not relevant for these dummies anyway. The molds, after all, are used to inform case makers about the external design of the phone.
To that extent, the chassis that we’re seeing now may be close to final, including the size and shape of the camera bumps which are thankfully still not obscenely thick. The dummies also give the three sizes of the four phones (two 6.1-inch models in the middle) to get a better idea of how they will compare with each other, at least by their appearance.
The locations of the buttons and holes at the very flat edges should also be final, given those are critical parts of a case’s design. The show the volume rocker buttons on the same left (facing the screen) edge as the ringer switch and SIM card tray on the larger iPhone 12 while the opposite edge gets the lone power button. Curiously, there is also another indentation on that side on the 6.7-inch iPhone, perhaps for the mmWave 5G antenna that’s unique to it.
That leaves just the question of the cameras, which some point out are depicted wrong in dummies. Only the largest of the four iPhones is expected to have three cameras, though it isn’t yet certain whether it will indeed be a LIDAR sensor similar to this year’s iPad Pro.
All four phones should be powered by the 5nm A14 Bionic chipset with 15 billion transistors in each chip. The A13 Bionic, the component currently used by Apple on the iPhone 11 series, is produced by TSMC using its 7nm process and contains 8.5 billion transistors. The more transistors inside a chip, the more powerful and energy-efficient they are. The two Pro models should feature the ProMotion display with a 120Hz refresh rate. This means that the screen will update 120 times in a second delivering smoother scrolling and enhanced video game animation.
The Pro models are also believed to come with 50% more memory (6GB of LPDDR5 RAM) than the standard handsets and for the first time, the basic configuration of the iPhone will include 128GB of storage. Rumors pertaining to the rear cameras have been unsettled with some tipsters calling for the inclusion of the time-of-flight based LiDAR depth sensor on all four phones. Others point to a recently leaked CAD image to prove that only the iPhone 12 Pro Max will offer the additional sensor. Introduced on the 2020 iPad Pro tablets, the LiDAR sensor computes the time it takes for an infrared beam to bounce off the subject and return to the sensor. Armed with this data, the sensor can offer users enhanced AR capabilities and improved bokeh blurs on portrait shots.
The new iPhones will supposedly feature the Qualcomm Snapdragon X60 5G modem; the chip supports both sub-6GHz and mmWave 5G signals. However, some analysts believe that only the Pro models will work with the faster 5G mmWave signals. This means that T-Mobile subscribers who want a 5G iPhone this year might be limited to buying the lower-priced standard models. That’s because only a small part of T-Mobile’s 5G network is using mmWave spectrum at this time. And only a small part of the country can use Verizon’s 5G network right now. While there will always be consumers who have to own the latest and greatest iPhone models, and faster 5G speeds are impressive, not too many 5G iPhone users will get the opportunity to download a video in the blink of an eye this year.
The combination of 5G and the ProMotion 120Hz refresh rate is sure to be a battery killer. Apple will reportedly hike the battery capacities on the 2020 iPhones with the iPhone 12 Pro Max rumored to sport a 4400mAh battery. That would be a 10.8% hike over the battery in the iPhone 11 Pro Max; the latter has already delighted users with its remarkable longevity.
Palash Taneja, Devin Green, and Sofia Ongele are all WWDC20 Swift Student Challenge winners.
When the Apple 2020 Worldwide Developers Conference kicks off on June 22 in a new virtual format, a global community of 23 million developers will have the opportunity to join from around the world for free through the Apple Developer app and the Apple Developer website. Now in its 31st year, WWDC20 will bring together the largest group of innovators and entrepreneurs ever assembled to connect, share, and create.
Among them will be 350 Swift Student Challenge winners from 41 different countries and regions. The students were chosen based on their original Swift playground submission, part of Apple’s annual WWDC student challenge, which recognizes and celebrates the next generation of coders and creators.
They include Sofia Ongele, Palash Taneja, and Devin Green. These teens share a life goal best summed up by Ongele: “Make some tech and do a whole lot of good along the way.” All three view challenges in the world as opportunities to effect change. Every problem is a call to action — and they are answering, loud and clear.
Sofia Ongele hopes to one day be a judge or run for political office.
For Sofia Ongele, 19, who just finished her sophomore year at New York’s Fordham University, her focus for change lies at the intersection of tech and social justice. ReDawn, her first iOS app, is a powerful example. After one of her college friends was sexually assaulted during her freshman year, Ongele created ReDawn to help survivors access resources in a safe, easy, and sensitive way.
“I wanted to make something that makes this process less isolating,” says Ongele, who has been approached by organizations that want to partner with her on the app. But the most important feedback she has received came from the friend who was assaulted. “She thinks it has the potential to impact people, and that’s what matters most to me.”
Ongele was introduced to coding in 2016 when she attended a Kode With Klossy boot camp, a free coding course for girls ages 13 to 18. Ongele says that learning to code transformed her world.
“There was a 180-degree paradigm shift within my brain — I was like, this is what I want to do,” says Ongele, who went on to teach with the program. “I’m so passionate about passing on that knowledge to more women, and women of color, so that they wouldn’t feel that this is a field that’s too out of reach for them to pursue.”
Ongele counts Supreme Court Justices Sandra Day O’Connor and Ruth Bader Ginsburg and Representative Alexandria Ocasio-Cortez as heroes, and is trying to decide between law school or politics — or both. Regardless of the path she chooses, she knows that her coding skills will be part of the journey: “At the end of the day, I just want to be able to use tech for social good.”
Sofia Ongele’s app ReDawn helps sexual assault survivors access resources.
Palash Taneja, 19, grew up in New Delhi, India. Four years ago, he contracted a severe case of dengue fever, a mosquito-borne virus that left him hospitalized.
“That whole experience of two to three months of suffering — I think that really inspired me to learn programming and to use it as a problem-solving tool,” says Taneja, who just finished his freshman year at the University of Texas at Austin.
Palash Taneja drew on his own experience with illness to help others.
He went on to create a web-based tool that uses machine learning to predict how mosquito-borne diseases like dengue fever would spread. And for his Swift Student Challenge submission this year, created against the backdrop of COVID-19, Taneja designed a Swift playground that teaches coding while simulating how a pandemic moves through a population, showing how precautions such as social distancing and masks can help slow infection rates. He created it to help educate young people, after he saw others not taking warnings seriously.
Taneja is also passionate about education. In India, while still a teenager himself, he volunteered teaching English and math at a school for students whose families couldn’t afford to pay tuition. Before he left for college in the US, he created a program that translates popular online education videos into roughly 40 languages, so that children who don’t have physical access to quality education can learn on the web.
“I really enjoy working with children, and I think education is one of the things that can create the biggest impact in someone’s life,” says Taneja, “especially someone in a developing country.”
Devin Green loves solving problems with technology and looks to his surroundings for inspiration. While finishing his senior year of high school at home due to COVID-19, he used his bedroom in Castro Valley, California, as a laboratory.
Devin Green’s apps and inventions are inspired by the world around him.
The 18-year-old, who will start his freshman year at Stanford in the fall, was having trouble waking up in the mornings, so he designed a program using a pressure mat under his bed. If weight is still on the mat after he’s supposed to be up, an alarm goes off and won’t stop until he uses his phone to scan a QR code.
“There are 12 different QR codes around my house, and it’s randomized every morning,” says Green. “So I never know exactly where I have to go to shut the alarm off.”
This same spirit of innovation permeates everything that Green creates. His winning Swift Student Challenge playground features an artificial-intelligence robot named Stanny that can recognize and respond to 63 different comments and questions.
Green also has two apps on the App Store, the first of which he built when he was 13. The second, called Slight Work, is a homework app that uses the Pomodoro Technique to maximize work time with structured breaks. He and his high-school classmates used it throughout their senior year, as did friends in college.
When Green thinks about the future, he hopes to use his problem-solving skills to effect change on a much larger scale.
“Social justice and politics are areas I really want to contribute to,” says Green. “Giving people access to the materials they need to stay educated about current social matters or access to voter registration or basic citizenship rights — solving those problems is really important to me.”
Devin Green’s app Slight Work helps students manage their time using a special formula.
Apple is proud to support and nurture the next generation of developers through its annual WWDC student program — and it’s just one of the many ways that WWDC20 is recognizing and celebrating coders and innovators of all ages and backgrounds. For the first time ever, there will be a special collection of curated sessions perfect for budding coders and designers, and daily Swift Playgrounds challenges that anyone can participate in and enjoy.
WWDC20 kicks off with a keynote address on June 22 at 10 a.m. PDT.
Now in its 31st year, WWDC20 will be the biggest WWDC to date, bringing together the global Apple developer community of more than 23 million in an unprecedented, virtual way, from June 22 to 26. Apple today shared the WWDC20 lineup, including keynote and Platforms State of the Union timing, and information on how developers can learn about the future of iOS, iPadOS, macOS, tvOS, and watchOS, and engage with Apple engineers.
Special Event Keynote June 22, 10 a.m. PDT
Discover exciting new innovations and updates coming to all Apple platforms later this year. The keynote address will stream directly from Apple Park via apple.com, the Apple Developer app, the Apple Developer website, the Apple TV app, and YouTube, and will also be available for on-demand playback after the conclusion of the stream. For viewers in China, the keynote will also stream on Tencent, iQIYI, Bilibili, and Youku.
Platforms State of the Union June 22, 2 p.m. PDT
Hear directly from Apple engineering leaders as they dive deeper into the latest advances across iOS, iPadOS, macOS, tvOS, and watchOS. State of the Union will be available on demand via the Apple Developer app and the Apple Developer website. It will also be available for playback on Tencent, iQIYI, Bilibili and YouKu for viewers in China.
100+ Engineering Sessions June 23 to 26
Starting June 23, developers will have the ability to learn how to build the next generation of apps with more than 100 technical and design-focused sessions helmed by Apple engineers. Videos will be posted each day at 10 a.m. PDT and will be available in the Apple Developer app on iPhone, iPad, and Apple TV, as well as on the Apple Developer website.
All-New Apple Developer Forums Redesign coming June 18
The all-new Apple Developer Forums will connect the developer community with more than 1,000 Apple engineers to answer questions and engage in technical discussions. Starting the first day of WWDC, anyone can search and view the forum discussions to follow along, and Apple Developer Program members will be able to post their own questions and learn directly from Apple experts.
1-on-1 Developer Labs (by appointment) June 23 to 26
Developers will be able to request an appointment with the Apple engineers who helped build the latest advances in Apple platforms, offering one-on-one technical guidance and in-depth details on how to implement new features. Developer Labs will be open to Apple Developer Program members as space is available.
On June 16, Apple will celebrate student developers from all over the world with the announcement of finalists in the Swift Student Challenge, an opportunity for students of all ages to showcase their love of coding by creating their own Swift playground.
Developers are encouraged to download the Apple Developer app where additional WWDC20 information will be shared ahead of June 22. Information will also be made available on the Apple Developer website and by emai
WWDC20 to include keynote address, Platforms State of the Union, 100+ engineering sessions, all-new Developer Forums, 1-on-1 labs with more than 1,000 Apple engineers, and more
Whether you want to take advantage of the 0% interest offers for iPhone, iPad, Mac, and more or have been wanting to get Apple’s credit card for while for another reason, follow along for how to apply for Apple Card on iPhone and iPad.
Apple Card offers a variety of compelling features like its Daily Cash program, strong focus on security and privacy, no fees, a clean, optional Titanium physical card, and a great software experience to track spending and more on iPhone.
While Apple has offered free iPhone financing to Apple Card users for some time, a new addition is the ability to get 0% interest financing for iPad, Mac, AirPods, and more. The interest-free period ranges from 6-12 months depending on the product you’re buying. There’s also a $50 sign up bonus promotion through 7/31/2020.
Here are some of the requirements for Apple Card eligibility:
Be 18 years or older, depending on where you live
Be a U.S. citizen or a lawful U.S. resident with a valid, physical U.S. address that is not a P.O. Box. You can also use a military address
Have a compatible iPhone with the latest iOS version (iPhone 6 or later)
Using two-factor authentication with your Apple ID and be signed in to iCloud with your Apple ID
Apple works with Goldman Sachs to provide the financial end of Apple Card.
How to apply for Apple Card on iPhone and iPad
On iPhone open the Wallet app (on iPad head to Settings > Wallet & Apple Pay > Add Card)
You might see an offer at the top to apply for Apple Card (if not tap the + icon in the top right corner)
Choose Apply for Apple Card
Read the terms and conditions, tap Continue
Confirm your Apple ID, name, date of birth, and phone number, tap Next
Enter your address (no P.O. boxes)
Enter the last four digits of your social security number
Enter your total annual income (required by Goldman Sachs)
Agree to the terms and conditions
It will just take a few moments and you’ll see if you’re immediately approved or not
In some cases, Apple/Goldman Sachs may ask for you to share a photo of your driver’s license or State ID.
Here’s how the process looks:
Once your application is submitted, you should see a screen that lets you know if you’re approved or not. Check out our previous hands-on coverage of using Apple Card, tracking spending, and more with iPhone, iPad, and Apple Watch.
Starting today, we’re rolling out a change that enables native support for the W3C WebAuthn implementation for Google Accounts on Apple devices running iOS 13.3 and above. This capability, available for both personal and work Google Accounts, simplifies your security key experience on compatible iOS devices and allows you to use more types of security keys for your Google Account and the Advanced Protection Program.
As long as your iPhone is running iOS 13.3 or later, you’ll find that your security key options are now a lot broader. You’ll be able to use USB-A and Bluetooth Titan Security Keys with your iPhone because those keys have built-in NFC support, meaning all you need to do is tap one of them to the back of your phone for authentication.
You also have the option of using a Lightning security key in place of the Titan – Google calls out the YubiKey 5Ci
Making the Advanced Protection Program and Titan Security Keys easier to use on Apple iOS devices, rolling out a change that enables native support for the W3C WebAuthn implementation for Google Accounts on Apple devices running iOS 13.3 and above. This capability, available for both personal and work Google Accounts, simplifies your security key experience on compatible iOS devices and allows you to use more types of security keys for your Google Account and the Advanced Protection Program.
More security key choices for users
Both the USB-A and Bluetooth Titan Security Keys have NFC functionality built-in. This allows you to tap your key to the back of your iPhone when prompted at sign-in.
You can plug a USB-C security key in directly to an iOS device that has a USB-C port (such as an iPad Pro).
We suggest installing the Smart Lock app in order to use Bluetooth security keys and your phone’s built-in security key, which allows you to use your iPhone as an additional security key for your Google Account.
In order to add your Google Account to your iOS device, navigate to “Settings > Passwords & Accounts” on your iOS device or install the Google app and sign in.
Account security best practices
We highly recommend users at a higher risk of targeted attacks to get security keys (such as Titan Security Key or your Android or iOS phone) and enroll into the Advanced Protection Program. If you’re working for political committees in the United States, you may be eligible to request free Titan Security Keys through the Defending Digital Campaigns to get help enrolling into Advanced Protection.
a USB security key if you’ve got an Apple Lighting to USB Camera Adapter. iOS devices with a USB-C port (hello iPad Pro) can use USB-C keys to secure Google accounts, and finally, Google recommends that users install its Smart Lock app, which will enable functionality with Bluetooth keys and let iPhone adherents use their phone itself as a security key for their Google accounts.
Google first introduced its Titan Security Key back in 2018 after requiring that all of its employees switch to hardware-based two factor authentication. Two-factor authentication, regardless of the form, is better than merely securing your accounts with a password, but hardware-based 2FA using security keys is one of the safer authentication methods.
Google also reminded users of its Advanced Protection Program, which can help keep safe the Google accounts belonging to people at risk of targeted attacks. Those who are working for political committees in the United States can request a free security key from Google, so if you are you might want to check out the Advanced Protection Program website.
After releasing the golden master to developers earlier this week, Apple is releasing iOS 13.5 to the general public today. The update brings quite a few changes and new features prompted by COVID-19, including the Exposure Notification API, Face ID enhancements, and much more.
Apple and Google have been developing the Exposure Notification API with close guidance from public health officials. When a user enables the feature and has an app from a public health authority installed, the device will regularly send out a beacon via Bluetooth that includes a random Bluetooth identifier. From there, the Exposure Notification API will download a list of the keys for the beacons that have been verified as belonging to people confirmed as positive for COVID-19 and check against that list. If there is a match, the user may be notified and advised on next steps.
Apple and Google say that as of today, a handful of U.S. states and 22 countries across five continents have requested and received access to the Exposure Notification API. The two companies say they have consulted with and briefed a number of different public health teams, including the Centers for Disease Control and Prevention, the CDC Foundation, the Association of Public Health Laboratories, the Association of State and Territorial Health Officials, the Council of State and Territorial Epidemiologists, and the Public Health Informatics Institute of the Taskforce for Global Health.
The release of iOS 13.5 today means that public health agencies around the world can begin deploying their applications that take advantage of Apple and Google Exposure Notification API.
Key changes made to the Exposure Notification API based on feedback from public health agencies include:
Public health agencies can define what constitutes an exposure event
Public health agencies can determine the number of exposure events a person has had
Transmission risk of positive cases can be factored into the definition of an exposure event
Public health agencies can contact exposed users based on a combination fo the API and data that users voluntarily choose to input into the app
Apple and Google also say that they have made further privacy enhancements to the Exposure Notification API:
Temporary Exposure Keys are now generated randomly instead of being derived from a tracing key
All metadata associated with Bluetooth is now encrypted to make it more difficult to identify a person
Apple and Google elaborated on the need for this Exposure Notification API in helping slow the spread of COVID-19. The goal, the companies say, is to offer rapid notifications to exposed users. Again, Apple and Google both emphasize that what they’ve built is not an app, but rather an API that public health agencies can incorporate into their own apps.
One of the most effective techniques that public health officials have used during outbreaks is called contact tracing. Through this approach, public health officials contact, test, treat and advise people who may have been exposed to an affected person. One new element of contact tracing is Exposure Notifications: using privacy-preserving digital technology to tell someone they may have been exposed to the virus. Exposure Notification has the specific goal of rapid notification, which is especially important to slowing the spread of the disease with a virus that can be spread asymptomatically.
To help, Apple and Google cooperated to build Exposure Notifications technology that will enable apps created by public health agencies to work more accurately, reliably and effectively across both Android phones and iPhones. Over the last several weeks, our two companies have worked together, reaching out to public health officials scientists, privacy groups and government leaders all over the world to get their input and guidance.
Starting today, our Exposure Notifications technology is available to public health agencies on both iOS and Android. What we’ve built is not an app — rather public health agencies will incorporate the API into their own apps that people install. Our technology is designed to make these apps work better. Each user gets to decide whether or not to opt-in to Exposure Notifications; the system does not collect or use location from the device; and if a person is diagnosed with COVID-19, it is up to them whether or not to report that in the public health app. User adoption is key to success and we believe that these strong privacy protections are also the best way to encourage use of these apps.
Today, this technology is in the hands of public health agencies across the world who will take the lead and we will continue to support their efforts.
Among the first states to commit to adopting the Apple and Google Exposure Notification API are North Dakota, South Carolina, and Alabama. Leslie A. Lenert MD, Assistant Provost for Data Science and Informatics and Chief Research Information Officer, Medical University of South Carolina, said:
“The Department of Health and Environment Concerns (DHEC) and the Medical University of South Carolina (MUSC) are building the SC-Safer-Together COVID-19 risk management app, which is designed to let people know anonymously that they may have been exposed to the virus and giving them the option to connect with public health officials. Built to tough medical privacy protection standards by health care providers, the SC Safer Together app, using the Apple-Google system, protects users’ privacy and will help South Carolina safely get back to work. MUSC is also proud to be working with Clemson University and the University of California San Diego on smart and private extensions that will further enhance the app’s capabilities.”
Dr. Scott Harris, Alabama State Health Officer, said the state is working to accelerate the development of an exposure notification system:
“The State of Alabama’s priority as we fight the COVID-19 pandemic together is the health and safety of its citizens as well as their privacy. In partnership with Apple and Google, the Alabama Department of Public Health, University of Alabama System, and the University of Alabama at Birmingham, we are harnessing technology to accelerate exposure notification to slow the spread of COVID-19 so that we can all be safe together.”
The CDC:
This technology may help identify people that could have been exposed to SARS-CoV-2. Public health partners are exploring how this may be used to support COVID-19 pandemic response efforts.
And finally, North Dakota Governor Doug Burgum:
“North Dakota is excited to be among the first states in the nation to utilize the exposure notification technology built by Apple and Google to help keep our citizens safe. The CARE19 Exposure app will help us improve contact tracing and continue our ND Smart Restart by notifying people who may have been exposed to COVID-19, reaching the greatest number of people in a way that protects their privacy. As we respond to this unprecedented public health emergency, we invite other states to join us in leveraging smartphone technologies to strengthen existing contact tracing efforts, which are critical to getting communities and economies back up and running.”
Apple and Google are continuing to publish resources for privacy-preserving contact tracing. You can find the details, with revision history, here. The sample code is available on Apple’s developer website.
In addition to the first version of the Exposure Notification API, iOS 13.5 also includes a few other changes. With the update, your iPhone or iPad will now skip Face ID authentication and skip directly to the passcode screen if it detects you are wearing a mask. You can also now disable the automatic face zooming feature in a Group FaceTime call.
iOS 13.5 beta makes it easier to skip Face ID if you’re wearing a mask
Apple releases iOS 13.5 beta with first version of its COVID-19 exposure notification API
Busy Group FaceTime call? iOS 13.5 lets you turn off automatic face zooming
In the release notes, Apple says the update also makes bug fixes for streaming video, the Mail app on iPad, and the share sheet. Here are the full release notes for the update:
iOS 13.5 release notes:
iOS 13.5 speeds up access to the passcode field on devices with Face ID when you are wearing a face mask and introduces the Exposure Notification API to support COVID-19 contact tracing apps from public health authorities. This update also introduces an option to control automatic prominence of video tiles on Group FaceTime calls and includes bug fixes and other improvements.
Face ID and Passcode
Simplified unlock process for devices with Face ID when you are wearing a face mask
Passcode field automatically presented after swiping up from the bottom of the Lock screen when you are wearing a face mask
Also works when authenticating with the App Store, Apple Books, Apple Pay, iTunes, and other apps that support signing in with Face ID
Exposure Notification
Exposure Notification API to support COVID-19 contact tracing apps from public health authorities
FaceTime
Option to control automatic prominence on Group FaceTime calls so video tiles do not change size when a participant speaks
Emergency Services
Option to automatically share health and other essential information from your Medical ID with emergency services when you place an emergency call (US only)
This update also includes bug fixes and other improvements.
Fixes an issue where users may see a black screen when trying to play streaming video from some websites
Addresses an issue in the share sheet where suggestions and actions may not load
You can update to iOS 13.5 and iPadOS 13.5 on your iPhone or iPad by heading to the Settings app, then choose General, then Software Update. The update should start rolling out very soon if you don’t yet see it on your device.